You will expand your existing design and development skills by studying 3D graphics modelling and animation, underpinned by theoretical modules on prototyping, usability and team-based project management. You will also get a grounding in qualitative and quantitative research methods, and learn to build dynamic web content. This will allow you to deliver expressive and engaging digital media solutions.
In your Honours year, you will concentrate on a self-directed project in your chosen specialist area underpinned by research with an academic supervisor. You will learn to critically evaluate your work to a professional standard, and to underpin your work with relevant theories of human computer interaction and data visualisation. This is complemented by specialist classes on games development, audio-visual production and immersive technology including VR and AR.
(3 years includes placement).
2022 entry requirements:
School of Computing