The programme will provide graduates with a highly relevant skill set in practical software and immersive systems (Augmented and Virtual Reality) development, an understanding of how people and technology interact, combined with the creative insight essential to help create the future in immersive systems. This is a technology focused degree with a strong art-school foundation, combining rigorous taught components with studio based learning and critical thinking.
Through the programme students will gain an understanding of major issues around 3D modelling for Immersive Systems alongside practical skills for creating engaging and immersive interactive experiences.
The programme will provide students with a foundation in theory and practical understanding of the methods, tools and techniques required to conceive, design and evaluate new interactive and immersive systems for traditional and mobile platforms.
2022 entry requirements
Standard entry: ABBB including English or another English based subject
Widening access entry: BBCC including English or another English based subject
School of Simulation and Visualisation