If you want to be an artist and animator for the next generation of games, apps, movies and streaming shows, this course is for you.
Bring ideas to life as you build immersive virtual worlds and compelling characters for 3D games and film.
We aim to develop your traditional art skills with the latest creative technologies for games, film and VFX industries.
You’ll learn using the latest industry software and hardware, working in open plan studio spaces. We also have a VR lab and green screen and audio facilities.
Develop skills and techniques in: 3D modelling; digital sculpting; surfacing and texturing; rigging; animation; lighting; rendering; VFX compositing.
You’ll gain valuable advice from industry professionals, with a strong focus on practical, real-world outcomes and career-ready skills.
You'll be working on live briefs and hands-on projects that mirror professional practice. You’ll also have opportunities to take your experience further through internships and placements, helping you step confidently into the industry.
2027 entry requirements
Standard entry: 4 Highers at BBCC including Art and Design or Graphic Communication.
Widening access entry: 4 Highers at BCCC including Art and Design or Graphic Communication.
You would be expected to submit a digital portfolio.
A Foundation Apprenticeship is accepted as equivalent of a non-essential Higher at B.
September
Degree
BSc Hons
Full time
3DAV
4 years
School of Computing, Engineering and Built Environment
Applied Computer Games
10