The programme is designed around five themes:
Games Production and Design
Uses the games development template as the basis for games design, development and production. This theme is strongly grounded in the market reality of games publishing.
Develops the core programming competence of students using DirectX and console hardware programming.
Provides the underpinning mathematical and games industry knowledge required to be a professional in the computer games field.
Provides an opportunity to develop and evaluate the techniques used to implement network computer games and the AI techniques used in games.
Provides an opportunity to explore a personal research topic related to computer games technology.
You can exit at the end of 9 months with PgDip Computer Games Technology.
A good (minimum of 2:2) Honours degree or equivalent in computing.
Employment opportunities exist in a variety of sectors including computer games development, graphics and visualisation, multimedia and education.
Typical job titles include games programmer, graphics programmer, and AI programmer. Opportunities also exist for graduates to become self-employed, freelance contractors or to start their own games development business.