Planit


Computer Games (Design) (3rd year entry)

Glasgow Caledonian University

Content

The Computer Games (Design) stream will emphasise the technical programme requirements (including the Mathematics/ implementation of physical mechanics), but would also share an appreciation of the core elements of Game Design.

The Computer Games (Design) stream is designed to provide graduates with the right mix of skills and knowledge needed to become a Game Designer.

As a student on this programme you will be utilising up-to-date industry based software and graphical media development environments for the creation of games across the full range of games genres. This would range from educationally based story telling games for the younger audience, simulation and strategy games, to full-scale first-person action games.

Entry Requirements

2022 entry requirements:
Relevant HND.

Progression Routes

Graduates will enjoy excellent employment opportunities as the Computer Games Industry continues to grow. Graduates of the programme can expect to find work as both Game Designers and Programmers. The Games and Creative Media industries are areas of significant growth within the Scottish economy.

Start Date

September

Qualification

Degree

Award

BSc Hons

Study Method

Full time

UCAS Code

GWK2

Course Length

3 years

Faculty

School of Computing, Engineering and Built Environment

Department

Applied Computer Games

SCQF Level

10

Website

www.gcu.ac.uk

Career Area

Computing and ICT

Career Sectors

Computer Skills

Related job profiles

No related job profiles.

Computing General

IT Security

IT Support

Programming and Development

Systems and Networks

Web and Multimedia